PERFORMANCE
OF
COMPLETED
PROJECTS
STATUS REPORT
NUMBER 1
NIST SPECIAL PUBLICATION
950-1
Economic Assessment
Office
Advanced Technology Program
Gaithersburg, Maryland 20899
William F. Long
Business Performance Research Associates, Inc.
Bethesda, Maryland 20814
March 1999
CONTENTS
Acknowledgements
Executive Summary
Introduction
CHAPTER 1 - Overview of Completed Projects
Characteristics of the Projects
Timeline of Expected ATP Project
Activities and Impacts
Gains in Technical Knowledge
Dissemination of New Knowledge
Commercialization of the New Technology
Broad-Based Economic Benefits
CHAPTER 2 - Biotechnology
Aastrom Biosciences,
Inc.
Aphios Corporation
Molecular Simulations, Inc.
Thermo Trilogy Corporation
Tissue Engineering, Inc.
CHAPTER 3 - Chemicals and
Chemical Processing
BioTraces, Inc.
CHAPTER 4 - Discrete Manufacturing
Auto Body Consortium (Joint
Venture)
HelpMate Robotics, Inc.
PreAmp Consortium (Joint Venture)
Saginaw Machine Systems, Inc.
CHAPTER 5 - Electronics
Accuwave Corporation
AstroPower, Inc.
Cree Research, Inc.
Cynosure, Inc.
Diamond Semiconductor Group, LLC
FSI International, Inc.
Galileo Corporation
Hampshire Instruments, Inc. (Joint Venture)
Illinois Superconductor Corporation
Light Age, Inc.
Lucent Technologies, Inc.
Multi-Film Venture (Joint Venture)
Nonvolatile Electronics, Inc.
Spire Corporation
Thomas Electronics, Inc.
CHAPTER 6 - Energy and
Environment
American Superconductor Corporation
Armstrong World Industries, Inc.
E.I. duPont de Nemours & Company
Michigan Molecular Institute
CHAPTER 7 - Information,
Computers, and Communications
Communication Intelligence Corporation #1
Communication Intelligence Corporation #2
Engineering Animation, Inc.
ETOM Technologies, Inc.
Mathematical Technologies, Inc.
Torrent Systems, Inc.
CHAPTER 8 - Materials
AlliedSignal, Inc.
Geltech Incorporated
IBM Corporation
APPENDICES
Appendix A: Development of New
Knowledge and Early Commercial Products and Processes
Appendix B: Terminated Projects
END NOTES
End Notes
Click here for PDF version of report.
Return to Main Page.
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|
Engineering Animation,
Inc. (EAI)
Three-Dimensional Anatomy of Human Body, With Animation, for
Medical Training
| Every
day, surgeons operate on thousands of patients around the country.
For each operation, the surgeon and support staff have trained
in some way to perform the delicate surgical procedures, some
of them training on cadavers in medical school and others learning
by doing. For each operation, the patient has gone through a
learning experience as well, via conversations with doctors
and nurses, while first considering and then preparing for the
surgery. Occasionally, patients get to see a video of another
person undergoing the procedure to be performed on them. |
Animated 3D Anatomy
This ATP project enabled Engineering Animation, Inc. (EAI) - a
small company founded in 1988 in Ames, Iowa, and specializing in
three-dimensional (3D) visualization - to develop a new set of computer-based
technologies for making training tools to help surgeons and patients
better understand important aspects of surgical procedures before
they are performed. The technology was developed for use in health
care, medical research, medical education, surgical planning, rehabilitation
equipment design and patient education prior to surgery.
EAI was established to create software that can show animated 3D
objects, and its initial products were used in court cases to present
"re-enactments" of car crashes and other events. The company sought
ATP funding to develop new methods that would enable it to extend
its technical capabilities to depict the inner parts of the body,
not just the exterior. In the process, the company hoped to extend
understanding of human anatomy. Its attempts would be path-breaking,
since there were then no other known efforts to gather digital anatomical
data from different sources into one uniform database or to present
that data in 3D motion.
"Walk-Through" Surgery
During the ATP project, EAI researchers developed algorithms for
a system that can show realistic 3D images of human body parts and
their motion. The pictures of tissues and organs can be manipulated
to present a "walk-through" of surgery. The 3D aspect is critical,
because flat pictures do not provide enough information for a good
understanding of anatomy and surgical procedures. Dynamics, or animation,
is also important because joints bend, the heart beats and the lungs
contract and expand. Seeing these motions is extremely useful to
surgeons planning an operation. Realism, too, is critical so that
the images look like natural anatomy.

The breathing patterns of asthma patients are demonstrated with
a computer-generated dynamic model of the lungs. This is one of
a sequence of images -- the next one in the sequence has the ribs
removed.
The realism of these images was achieved by using new databases
with digitized, two-dimensional (2D) images showing cross-sections
of human cadavers from head to toe. Several organizations provided
these databases, including a highly detailed one from the National
Library of Medicine. Using newly developed methods to combine 2D
images, the researchers put together a complete 3D representation
of the human body, including the exterior and all distinct interior
parts.
With its ATP award, EAI developed large databases with detailed,
digitized images of a generic human body and the associated technologies
for storing and accessing the information. The project succeeded
in depicting the whole body (male and female versions) as a 3D computer-generated
image, as well as separately showing each interior part - bones,
muscles, heart, lungs, brain and so forth.
Software Tools Commercialized
Substantial commercialization has been achieved and further effort
is under way. After making sufficient progress on the research and
development work of the ATP project, EAI used its own funds to combine
the new technology and databases with its existing software in a
new product - the Virtual Human - for use in medical training. The
company began offering the Virtual Human at the end of the ATP funding
period but was unable to sell a single copy of it because the hardware
was so expensive. The costs for setting up the system using a Silicon
Graphics workstation and the Unix operating system ran as high as
$100,000. The company delayed commercialization of that product
to modify the software and databases to operate on lower-cost personal
computers running the Microsoft NT operating system. The company
has recently successfully converted other products to run on the
lower-cost systems, and is on track to do the same for products
derived from the Virtual Human product.

A snapshot of the beating human heart shown with the output of
an EKG, at one point in time. In use, both are dynamic -- the heart
beats in time with the EKG, so medical students can visualize the
relation of the beating heart to electrical impulses captured by
the EKG.
In the meantime, much of the ATP-funded technology that went into
the Virtual Human has been adapted to three CD-ROMs (The Dissectable
HumanTM, The Dynamic HumanTM and CardioViewer
3DTM and two medical books which use unique prints showing
layers of body parts. All five products are now being marketed by
Mosby-Year Book, a subsidiary of Times-Mirror. In addition, EAI
has formed an alliance with Elsevier Science to create 3D multimedia
titles in the neuroscience area. These products have achieved several
of EAI's original marketing objectives and have been used successfully
in training medical students. One professor who used The Dynamic
Human(tm) as a teaching aid reported that her students "seem to
retain more information after using this visual tool" and "are more
excited about anatomy and physiology when the material is viewed
with 3D animation and graphics on a computer screen."
(1) The company
has also incorporated its ATP-funded technology, both the anatomical
database and the motion capability, in the tools it uses to provide
custom modeling in biomedicine, health education, human body animation,
and entertainment.
EAI is especially interested in offering its software as training
tools for surgery via laparoscopy (for example, using a laparoscope
to look into the abdomen) or other less-invasive surgical procedures.
One candidate for this type of treatment is abdominal aortic aneurysm,
which afflicts 1.5 million people in the United States each year.
If left untreated, the aorta can rupture, usually causing death.
This type of open-surgery repair has a morbidity rate of 15 percent
to 40 percent.
In January 1997, EAI entered into an agreement to develop software
that will support Endovascular Technologies's Endovascular Grafting
System, a less-invasive, less-costly alternative to open vascular
surgery that should lead to lower mortality, fewer complications,
shorter hospital stays and quicker patient recoveries. The software
will automatically calculate key aortic measurements, based on actual
CT (computerized tomography) data, and enable doctors to "walk through"
a patient's anatomy on the computer. The software allows doctors
to identify structures, discern damaged and healthy tissue, and
determine a patient's condition without performing invasive procedures.
This application is directly dependent on the technology developed
by the ATP project.
Better-Trained Doctors
The CD-ROMs and books developed or bundled with the new technology
and databases have benefited anatomy and physiology students. The
successful modification of the Virtual Human product for less-expensive
computers, which will bring down the cost of the complete system,
has the potential for creating large economy-wide benefits. In many
areas of surgery, less-physically invasive procedures are replacing
traditional techniques. Angioplasty, for example, can often be used
instead of open surgery to repair blood vessels. If the Virtual
Human proves valuable in training for these and other surgical techniques,
then less-invasive procedures would likely be used more often in
surgery. And by reducing the need for painful, highly invasive surgeries,
the ATP-funded technology would lower the costs and improve the
quality of health care. If this happens, the value of the resulting
benefits will be counted in the hundreds, possibly thousands, of
dollars for each patient treated by a doctor trained with the system
- and could amount to life itself.

A person's body is more than just the "dry bones" of the skeleton;
here the heart and major arteries and veins are shown in their proper
places within or along-side the bones.
Transition from Consulting to Software Products
At the beginning of the ATP award period, June 1992, the company
had 20 employees. By the end of 1997 it had 400 employees, and near
the end of 1998 it had more than 900. Total revenues in 1992 were
$1 million. By 1994 they had grown to $5.5 million, and in 1996
they were $20.4 million. By 1997, after accounting for mergers,
revenues had grown to $49.7 million.
EAI reports that the ATP project was a huge part of this commercial
success. "This cost sharing enabled us to assemble technology,"
said Dr. Martin Vanderploeg, EAI executive vice-president, in 1994
during the ATP project. "The award was a major event that launched
us into this growth phase," he added. (2)
In 1994, EAI's total expenditures on research and development were
$869,000, and in that year it received $564,000 from its ATP grant,
about 65% of its total research and development budget.
When it applied for the ATP grant in 1991, EAI's only revenues
were from consulting fees for providing support in court cases,
and it had no software products on the market. By 1997, it was no
longer reporting this line of business separately, and its computer
animation software products had become its major activity.
The company has since its inception sought to exploit synergies
among all its technological assets, continually seeking ways for
the company's product lines to benefit from and build upon each
other. For instance, it utilizes its 3D visualization software products
internally, to improve its ability to deliver high-quality, interactive
animation software products, such as CD-ROM medical education products,
in a timely manner. But the flow of technology works in the other
direction as well, according to company publications, because it
is continuously modifying and enhancing the 3D visualization software
as it develops new interactive software products.
Awards for Technical Achievements Roll In
EAI began to receive awards for its technical achievements in 1994.
In that year, it received the Smithsonian Award from Computerworld
magazine for the use of information technology in the field of medicine.
The next year, it received the Award of Excellence in Animation
from the Association of Medical Illustrators, and was a finalist,
together with Walt Disney Studios, in the International ANNIE Awards
category for best animations in the film industry. And in 1996,
EAI was one of 25 recipients of the Technology and Innovation Award
from Industry Week, specifically for its interactive 3D visualization
and dynamics products used in the manufacturing sector for product
development.
ATP Funding Plays a Crucial Role
According to EAI officials, the company would not have been able
do its research and development work without the ATP funds. The
award enabled EAI to establish collaborations with the Mayo Clinic
and Johns Hopkins University, and work performed during the ATP
project facilitated collaboration with the National Library of Medicine
on a later project. And it enabled the company to significantly
extend its capabilities in computer visualization and computational
dynamics, providing new technology that could be applied to other
areas of the company's activities.
Having the award and doing the project also made EAI more attractive
to potential investors. This was crucial in the early years of the
company. In a 1995 interview with a reporter from The Wall Street
Journal, (3)
Matthew Rizai, CEO of the company, noted that winning the ATP award
- which was for $1.9 million - gave him leverage with private investors,
from whom he raised an additional $1.5 million.# And the company
says the ATP grant continued to be important to investors as it
conducted its initial public stock offering in February 1996, a
few months after the ATP project ended, raising $30.5 million.
Outstanding Commercial Performance
The company's recent rapid growth, accomplishments, and recognition
received are impressive. Over the past 10 years it has emerged from
the ranks of start-up to a company employing nearly 1,000 people.
It has made the transition from a company heavily dependent on consulting
revenues to one which relies on high-value software products. Its
success has depended substantially on the internal integration of
all its technical assets to develop new products in a variety of
fields that draw on its technologies for very large database manipulation
and visualization of motion, and on its belief that the company
can succeed only if it brings those new products into the market.
In the September, 1997 issue of Individual Investor magazine,
EAI was named one of "America's Fastest Growing Companies." And,
early in 1998, two additional magazines recognized the company's
achievements. Business Week magazine, in its January 12,
1998 issue, recognized Matthew Rizai, the company CEO, as one of
the best entrepreneurs of 1997, and Forbes ASAP magazine,
in its February 23, 1998 issue, recognized the company as one of
the 100 most dynamic technology companies in the US -- with a rank
of number eight.
PROJECT:
To develop computer visualization and computational dynamics
technology for presenting animated 3D images of the human body
and its parts in order to improve medical education and surgical
simulation.
Duration: 7/1/92 - 6/30/95
ATP number: 91-01-0184
FUNDING (in thousands)::
| ATP |
$1,947 |
76% |
| Company |
625 |
24% |
| Total |
$2,572 |
|
ACCOMPLISHMENTS:
EAI developed core algorithms to enable the creation of 3D images
from sets of 2D cross-sectional images of the human body. Researchers
organized and integrated these digitized images in a large database
and developed the technology to present them as animated visualizations
of human anatomy. The company also:
- received the Smithsonian Award from Computerworld
magazine in 1994, for the use of information technology
in the field of medicine;
- received the Award of Excellence in Animation from the
Association of Medical Illustrators in 1995;
- was a finalist, together with Walt Disney Studios, in
the International ANNIE Awards category in 1995, for best
animations in the film industry;
- produced and started offering the Virtual Human software,
to run on a Silicon Graphics workstation, in June 1995;
- adapted the Virtual Human technology for three CD-ROMs
using dynamic 3D visualization and for two publications,
all of which are now on the market;
- incorporated the ATP-funded technology in the tools EAI
uses to provide custom modeling in biomedicine, health education
and custom animation;
- raised $30.5 million via an initial public stock offering
in February 1996;
- opened international offices in 1997 and 1998, in England,
France, Germany, Italy, and Malaysia;
- received one of the 25 Technology and Innovation Awards
from Industry Week in 1996;
- entered into an agreement in January 1997 to develop software
that supports Endovascular Technologies' Endovascular Grafting
System -- a less-invasive, less-costly alternative to open
vascular surgery that should lead to lower mortality, fewer
complications, shorter hospital stays and quicker recoveries;
- raised another $26.6 million via a second public stock
offering in June 1997;
- was named one of "America's Fastest Growing Companies"
by Individual Investor magazine, September, 1997;
- had its CEO, Matthew Rizai, recognized as one of the best
entrepreneurs of 1997 by Business Week magazine,
January 12, 1998; and
- was recognized as one of the 100 most dynamic technology
companies in the US -- with a rank of number eight by Forbes
ASAP magazine, February 23, 1998.
COMMERCIALIZATION STATUS:
The new computer visualization and computational dynamics
technology developed in this project has been successfully
commercialized. Though an early product called the "Virtual
Human" was not commercially successful because it could only
be run on a very expensive work station, much of the technology
was adapted for three CD-ROMs and two print publications and
has also been used to create CD-ROMs that supplement medical
books and are sold as a bundled package. Increased sales of
medical books are attributed to the CD-ROMs. Software to support
open vascular surgery is being tested and has shown promising
results. This rapidly expanding company is now active in a
multiplicity of applications featuring 3D animations which
utilize computer visualization and computational dynamics.
OUTLOOK:
Further potential applications of the technical capabilities
developed in the ATP project--and extended by subsequent research
and product development--appear abundant. When a reduced-price
hardware/software system to support the Virtual Human technology
becomes available, potential economy-wide benefits should be
large as a result of likely wide-spread use of the technology
in health care.
COMPANY:
Engineering Animation, Inc. (EAI)
2625 N. Loop Drive
Ames, IA 50010
Contact: Mike Sellberg
Phone: (515) 296-9908
Number of employees:
20 at project start, 400 at the end of 1997
Informal collaborators: The Mayo Clinic, Biomechanics
Laboratory; Johns Hopkins University |
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Date created:
March 1999
Last updated:
April 12, 2005
|